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ANKC Agility

Novice Agility Class
For dogs eighteen months of age and over and of either sex which are not eligible for the title of Agility Dog (A.D.)
10-12 obstacles To successfully negotiate the course, the dog must:
Broad jump Jump the broad jump by entering between the front poles, jumping the boards, and exiting between the rear poles
Table Land on the table and remain there for 5 seconds and until the Judge indicates to continue. The handler is not to enter the 1m exclusion zone around the table.
Spread Hurdle Jump and clear the spread hurdles between the uprights
Tyre Jump or scramble through the tyre
Weaving Poles (8) Weave between every weaving pole. The handler must not step within the exclusion zone.
Dog Walk Go up the plank of the Dog Walk, placing at least one foot in the contact area; negotiate the top section and then descentd the down plank placing at least one foot in the contact area.
Scramble Clearly negotiate the Scramble by climping up and by climbing down. The dog must touch the yellow contact area on the way down.
Optional Obstacles
Tunnel
(collapsible)
Go through the tunnel from the front and reappear at the other end.
Tunnel (flexible) Enter the tunnel from the specified end and exit at the other end
Single Jump Jump hurdle clearly between uprights
Triple Jump Jump each hurdle clearly in order. The Triple Jump, if used is, for the purpose of the number of obstacles, counted as three obstacles. It is optional to use either the Triple Jump or 3 Single Hurdles, but not both.
The judge will determine the placement and order of the obstacles within the course, clearly numbering each obstacle in the direction in which it should be negotiated. The course is available for handlers to walk prior to attempting it with their dogs. The jump heights and widths will be adapted for each height group.
Course Faults Five faults will be incurred for each weaving pole and contact area missed, for each refusal, missed or out-of-order obstacle, for each dislodged obstacle, for coming away from the table before the 5 seconds are up, and each time the handler infringes on an exclusion zone.
Time Faults One time fault will be incurred for each second, or part of a second, that the handler and dog exceed the Standard Course Time. The SCT is set by dividing the course length by the rate of travel and adding five seconds for the table pause. The rate of travel is determined by the judge.
Placings When using only one round then the dog with the least faults in the first round will win; if total faults are equal, then the dog with the least course faults will win, if still equal, then the fastest dog will win.
Second Round The second round is optional. After the first round the dogs are ranked according to faults and time. Only half the number of dogs that have competed in the first round are allowed to continue into the second round, these will be the top half of the rankings. The same rules from the first round apply in the second round. The dog with the least faults in the second round will win; if total faults are equal, then the dog with the least course faults will win, if still equal, then the fastest dog will win.
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Open Agility Class
For dogs of either sex which have been awarded the title of Agility Dog (A.D.) or Agility Dog Excellent (A.D.X.) or Agility Dog Master (A.D.M.)
14 to 16 obstacles To successfully negotiate the course, the dog must:
Broad jump Jump the broad jump by entering between the front poles, jumping the boards, and exiting between the rear poles
Table Land on the table and remain there for 5 seconds and until the Judge indicates to continue. The handler is not to enter the 1m exclusion zone around the table.
Spread Hurdle Jump and clear the spread hurdles between the uprights
Tyre Jump or scramble through the tyre
Weaving Poles (12) Weave between every weaving pole, the poles must be entered with the first pole on the dog's left. The handler must not step within the exclusion zone.
Dog Walk Go up the plank of the Dog Walk, placing at least one foot in the contact area; negotiate the top section and then descentd the down plank placing at least one foot in the contact area.
Scramble Clearly negotiate the Scramble by climping up and by climbing down. The dog must touch the yellow contact area on the way down.
See-Saw Go up the Seesaw, placing at least one foot in the contact area, cross the balance point and descend, placing at least one foot in the contact area. The dog must not leave the Seesaw until the plank has touched the ground.
Optional Equipment
Triple Jump Jump each hurdle clearly in order. The Triple Jump, if used is, for the purpose of the number of obstacles, counted as three obstacles. It is optional to use either the Triple Jump or 3 Single Hurdles, but not both.
Tunnel
(collapsible)
Go through the tunnel from the front and reappear at the other end.
Tunnel (pipe)
(optional)
Go through the tunnel from the front and reappear at the other end.
Single Hurdles Jump and clear the single hurdles between the uprights.
The judge will determine the placement and order of the obstacles within the course, clearly numbering each obstacle in the direction in which it should be negotiated. Some obstacles will be jumped twice, usually in the opposite directions, and some obstacle types will be used twice. The course is available for handlers to walk prior to attempting it with their dogs. The jump heights and widths will be adapted for each height group.
Course Faults Five faults will be incurred for each weaving pole and contact area missed, for each refusal, missed or out-of-order obstacle, for each dislodged obstacle, for coming away from the table before the 5 seconds are up, and each time the handler infringes on an exclusion zone.
Time Faults One time fault will be incurred for each second, or part of a second, that the handler and dog exceed the Standard Course Time. The SCT is set by dividing the course length by the rate of travel and adding five seconds for the table pause. The rate of travel is determined by the judge.
Placings When using only one round then the dog with the least faults in the first round will win; if total faults are equal, then the dog with the least course faults will win, if still equal, then the fastest dog will win.
Second Round If two rounds are being used, then after the first round the dogs are ranked according to faults and time. Only half the number of dogs that have competed in the first round are allowed to continue into the second round, these will be the top half of the rankings. The same rules from the first round apply in the second round. The dog with the least faults in the second round will win; if total faults are equal, then the dog with the least course faults will win, if still equal, then the fastest dog will win.
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Masters Agility Class
For dogs of either sex which have been awarded the title of Agility Dog Excellent (A.D.X.) or Agility Dog Master (A.D.M.)
18 to 22 obstacles To successfully negotiate the course, the dog must not take a wrong course and complete the following obstacles:
Broad jump Jump the broad jump by entering between the front poles, jumping the boards, and exiting between the rear poles
Scramble Clearly negotiate the Scramble by climping up and by climbing down. The dog must touch the yellow contact area on the way down.
Spread Hurdle Jump and clear the spread hurdles between the uprights
Tyre Jump or scramble through the tyre
Weaving Poles (12) Weave between every weaving pole, the poles must be entered with the first pole on the dog's left. The handler must not step within the exclusion zone.
Dog Walk Go up the plank of the Dog Walk, placing at least one foot in the contact area; negotiate the top section and then descentd the down plank placing at least one foot in the contact area.
Optional Equipment
Table Land on the table and remain there for 5 seconds and until the Judge indicates to continue. The handler is not to enter the 1m exclusion zone around the table.
Tunnel
(collapsible)
Go through the tunnel from the front and reappear at the other end.
Triple Jump Jump each hurdle clearly in order.
See-Saw Go up the Seesaw, placing at least one foot in the contact area, cross the balance point and descend, placing at least one foot in the contact area. The dog must not leave the Seesaw until the plank has touched the ground.
Tunnel (pipe)
(optional)
Go through the tunnel from the front and reappear at the other end.
Single Hurdles Jump and clear the single hurdles between the uprights.
The judge will determine the placement and order of the obstacles within the course, clearly numbering each obstacle in the direction in which it should be negotiated. Some obstacles will be jumped twice, usually in the opposite directions, and some obstacle types will be used twice. Weave poles can only be used once. The course is available for handlers to walk prior to attempting it with their dogs. The jump heights and widths will be adapted for each height group.
Course Faults Five faults will be incurred for each weaving pole and contact area missed, for each refusal, missed or out-of-order obstacle, for each dislodged obstacle, for coming away from the table before the 5 seconds are up, and each time the handler infringes on an exclusion zone.
Time Faults One time fault will be incurred for each second, or part of a second, that the handler and dog exceed the Standard Course Time. The SCT is set by dividing the course length by the rate of travel and adding five seconds for the table pause. The rate of travel is determined by the judge.
Placings The dog with the least faults will win; if total faults are equal, then the dog with the least course faults will win, if still equal, then the fastest dog will win.
Second Round There is no second round in Masters Agility Class; placings are determined by the first round.
Jumping Classes
The following classes are adopted as Optional Classes and the Jumping Classes will be conducted under the ANKC Agility Rules except that, if a dog takes the wrong course in Jumping Classes it will be disqualified.
NOVICE JUMPING CLASS (14 to 16 OBSTACLES) There is no limit to the number of times an obstacle can be re-negotiated in Novice. With the exception of those obstacles marked as optional, all obstacles listed below must be performed at least once in a Novice Jumping course. Broad jump
Hoop
Flexible Tunnel
Single hurdles
Spread Hurdle - optional
Collapsible Tunnel – optional in inclement weather
OPEN JUMPING CLASS (16 to 18 OBSTACLES) There is no limit to the number of times an obstacle can be re-negotiated in Open. With the exception of those obstacles marked as optional, all obstacles listed below must be performed at least once in an Open Jumping course. Broad jump
Hoop
Single hurdles
Weaving poles
Flexible Tunnel
Spread Hurdle - optional
Collapsible Tunnel – optional in inclement weather
MASTER JUMPING CLASS (18 to 20 OBSTACLES) There is no limit to the number of times an obstacle can be re-negotiated in Master. The Judge may select obstacles from the following list to use in the course. Broad jump
Spread Hurdle
Hoop
Collapsible Tunnel
Flexible Tunnel
Single hurdles
Weaving poles